Google is about to begin transitioning their users away from Flash, unless they explicitly enable it on a site-by-site basis. This is a step beyond click-to-activate, which refuses to activate the plug-in until the user permits it, that will not even acknowledge the plug-in’s existence unless the user requests it. The difference is that this tells sites to treat the browser as not having Flash, which, for PC Perspective as an example, should load our HTML5 article carousel instead of presenting a click-to-activate Flash one that has an expanding oval transition animation.
HTML5 will give users reduced power consumption, faster page load times and improved security as compared to Adobe Flash Player. The new change disable Adobe Flash Player for users unless there is an indication that they want Flash content on specific sites. Eventually all websites will be requiring permission from the user to run Flash.
“HTML5 by Default and the associated user prompts will be introduced gradually as follows. The feature will be rolled out to users over a few months. HTML5 By Default will be enabled for 1% of users of Chrome 55 Stable in the next few days. The feature is also enabled for 50% of Chrome 56 beta users. With Chrome 56 stable in February, we plan to enable it for all users,” Google said in a blog post.
Starting January 2017, Google Chrome users will be prompted to run Flash on a site-by-site basis for websites they visit for the first time. However, by October, users will have to give permission for Flash to run on any website they visit.
Adobe Flash Player has been an important part of web browsing for a long time, and helps the production of animations, games, etc on websites. However, Adobe Flash is also responsible for performance issues and unstable browser experience, often leading to unresponsive web pages.
Google isn’t the only company that is moving on from Flash content. Last year, Facebook started running all videos on its website in HTML5 by default.